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Everyone wants to know: What
IS the Bel-Tor Candy Factory?
On the thriving,
futuristic world of Q, there is a city. Q-city. Standing on the borders
of lush forests, harsh deserts, rocky peaks, and vast plains, this city is
the center of… well, everything. With flying cars, mile-high
skyscrapers, regular spacecraft landings, and various ultra-modern
distractions, Q-city is one of the wonders of the known universe.
But there's a poblem: the quirkiness. See, Q-city is plagued with
pretty much every danger that ever befell a vast metropolis. With giant
monsters, psychokinetic disturbances, organized crime, conspiracies,
demons from hell (Seriously!), and armageddon-esqe chaos threatening the
peace, Q-city is truly a place of action, suspense, and endless headaches
for the civil magistrates.
Dangerous? Yes! Fun? Oh yeah! See, deep within
Q-city, there exists a secret government program designed to handle these
strange disturbances. (Oooo! Amazing!) This organization is
cleverly disguized as an ordinary candy franchise, right down to actually
manufacturing and selling sweets in parallel to their greater purpose as
civil law enforcement. In addition, the agency operates as a
criminal rehabilitation program for the many dangerous foes and
disturbers-of-the-peace who fit the category of "anomalous activity,"
psychic abilities, superhuman physical prowess, ethereal forms, or just
plain strangeness, etc. etc. The ultimate goal is to turn the
disasters of the city back on itself, turning the perpetrators of crime
into valuable members of city law enforcement.
But it hasn't been a total success. The reforming process itself has
become a serious moral issue, as the convicts' memories of their various
crimes are "fuzzed" using memory-altering technology, such that they can
truly "forget the past" and become productive members of society.
What happens if their memories return? Good question. So far,
there has been no cause for concern about it, and of course the whole
process is secret.
Thematically, this universe is like a cross between a cop show, the X-men,
and a mission-based action game. |